24H SERIES ESPORTS
News, release notes

Release notes: iRacing 2018 season 3

It’s June. The month of the biggest endurance race of the year, the 24 hours of Le Mans. It’s also the month where iRacing release they season 3 build. The temperatures are rising outside, but with this great new build you can avoid the heat and sunburn.

New content

It has been 6 month since the release of rallycross to iRacing. Initially this was in cooperation with Red Bull Global Rally Cross, but earlier this year they cease operations in real life. The effect is now also visible in iRacing, with the introduction of the new iRacing Rallycross series (iRX). This is basically a name change for the members and this doesn’t mean the development of rallycross will be lowered. On the contrary, the rallycross line-up will be expanded with the introduction of the Subaru WRX STI.

On the asphalt road racing side there are two new pieces of content. One car and one circuit. Let’s start with the car. This car is currently one of the fan favorites among endurance sports car fans, with its loud engine noise and a great addition to the current GTE car line-up. Obviously it is the Porsche 911 RSR.

The circuit that will be available is Belle Isle, known from Indycar and the IMSA Sports Car Series. This 3.78 km (2.35 mi) circuit located at Detroit (Michigan) and it’s a challenging track, with its fast corners and bumps. This circuit is so bumpy, even a GM manager is not able to control the pace car on the pace lap.

Full change log:

New Download Option

iRacing BETA Interface

GENERAL:

MY PROFILE:

HOSTED:

TIME ATTACK:

OTHER:

Membership
When signing up for a new membership, users should no longer be prompted for their phone number or birthday.

Connection Quality
The communications meters section of the Frame Rate display (the L/Q/S meters) include the Skew in simulation-time between the simulation and the race server (by default, you press the F key to toggle this display on/off while on the Replay screen, or while in the car). While it is not unusual for the S meter to flicker a little, when it becomes large, and particularly when it grows then resets repeatedly, this is a bad condition. All the other cars on track will disappear for you, and your car will disappear for everyone else.

Race Control
Measurements are now better defined to support pit exit penalty checks.

Dynamic Track
The reported track temperature will now be dynamically updated throughout a session.

Driving Aids
A new driving aid has been added: Pit Exit Line.

Custom Heat Racing
Custom Heat formats are now available in the “Create A Race” screen though the iRacing BETA Interface.

There are currently a few known issues (that we are working on fixing presently) with this brand new feature that we would like to make everyone aware of:

Time Attack & Time Trial
For Time Attack or Time Trial events, the car will now start much closer to the end of a lap, to make for a much quicker start to the first timed lap. This is only if the track configuration makes sense for this to happen.

Dirt
When dirt is thrown, some water loss will now occur as it flies through the air, making the dirt drier where it lands.

Water will now evaporate a bit quicker from a surface covered in loose dirt.

Visual Effects
Adjustments have been made to skid parameters to make them more accurate based on the surface type, and the parameters of the surface type, such as wetness.

Updated grass particle effects for skids.

A new off-track grass particle effect has been added.

Updated the appearance of smoke puffs.

Tire Marks
Tire-specific tire marks will now be created by tires on soft surfaces, instead of all tires generating an identical tire mark. This includes details like tread pattern and tire width.

Bloom
Bloom is now available as a graphics option for iRacing!

Shadows
Track walls and track-side objects (TSOs) can now self-shadow, and cast shadows on other walls and TSOs.

Trees
Many trees throughout the landscape of iRacing will now sway in the wind.

Tree sway will be disabled when using “Medium” shader quality or lower.

Audio
Fixed an issue that could cause vehicle scrape sounds to transfer from one car to another.

Pit Crew
The pit crew will no longer be visible for non-driver teammates.

Paint Kit
Two new sponsors have been added to the Paint Kit.

Telemetry
A pair of new settings have been added to the “app.ini” file under the [Misc] section that provide the ability to permanently turn telemetry off while in the Simulation.

New variables have been added to Telemetry, including:

A new variable, “PlayerCarIsTowing” has been added to the iRacing API. This variable indicates true if your car is currently being towed.

Peripherals
The latest Fanatec API has been added to support wheel displays.

ForceFeedback effects will now stop resetting at Sim startup to work around incompatibility with Vive Pro devices. If you have a DD wheel and start having issues with a crash in pid.dll then try re-enabling this option in the “app.ini” file under the [Force Feedback] category: forceResetBeforeStartup=1

Easy AntiCheat
An updated version of the EasyAntiCheat SDK has been incorporated.

Cars

BMW Z4 GT3
Minor adjustments to damage parameters and brakes.

Chevrolet Monte Carlo SS
Fixed an issue where shift lights were not working properly.

This vehicle has been fully converted to use PBR shaders.

Dallara IR18
Airflow has been increased with qualifying radiator blanking.

Fixed an issue where shift lights were not working properly.

Fixed an issue with flaps on opponent cars at Iowa Speedway.

Dirt Late Model
(ALL) – Contingency decals have been updated for the 2018 season.

Dirt Sprint Car
(ALL) – Contingency decals have been updated for the 2018 season.

Ferrari 488 GTE
2018 Season 3 BoP adjustments: Aero adjustments.

Headlight color has been changed from yellow to clear to meet 2018 regulations.

Ford GT – 2017
2018 Season 3 BoP adjustments: Aero adjustments.

Headlight color has been changed from yellow to clear to meet 2018 regulations.

Ford Mustang FR500S
Adjusted the bump map texture for this vehicle.

Formula Renault 2.0
Minor adjustments to damage parameters and brakes.

Global Mazda MX-5 Cup
The digital display for this vehicle is no longer backlit during day races.

Windshield reflections have been adjusted.

Improved tire and engine sounds.

Indycar Dallara circa 2011
The nose cone and front wings are now a single piece when detached.

Season setups have been updated.

Legends Ford ’34 Coupe
Season setups have been updated.

Mazda MX-5
(ALL) – Improved tire and engine sounds.

McLaren MP4-30
Fixed an issue with the display of the shift lamps.

Modified – SK
This car’s vehicle dynamics specs have been updated.

Camber limits have been added.

Suspension cameras adjusted.

This vehicle has been fully converted to use PBR shaders.

This vehicle’s wheels can now change color when using the Paint Kit.

Slowed pit crew tire changes down.

Season setups have been updated.

NASCAR Camping World Chevrolet Silverado and Toyota Tundra
Low camber gain suspension geometry.

NASCAR K&N Pro Chevrolet Impala
Weight has been reduced to match the latest rules.

NASCAR Monster Energy Cup Chevrolet SS, Ford Fusion, and Toyota Camry
Low camber gain suspension geometry.

Aerodynamics have been updated.

ARB sliders have been added.

Season setups have been updated.

NASCAR Truck Series Chevrolet Silverado circa 2013
Low camber gain suspension geometry.

NASCAR Whelen Tour Modified
This car’s vehicle dynamics specs have been updated.

Camber limits have been added.

Fixed an issue where pit crew tire changes were happening too quickly.

Season setups have been updated.

NASCAR XFINITY Chevrolet Camaro, Ford Mustan, and Toyota Camry
Low camber gain suspension geometry.

Aerodynamics have been updated.

ARB sliders have been added.

Season setups have been updated.

Porsche 911 RSR
NEW CAR!

Pro Mazda
Mirror portals have been adjusted so they no longer clip into the body of the car.

Radical SR8
FREE CAR!

Brake bias is now adjustable on this vehicle for Fixed Setup events.

Season setups have been updated.

Silver Crown
This vehicle has been fully converted to use PBR shaders.

Street Stock
This car’s vehicle dynamics specs have been updated.

Subaru WRX STI

NEW CAR!

Super Late Model
This car’s vehicle dynamics specs have been updated.

Tire psi has been increased slightly.

Camber limits have been added.

VW Beetle GRC
Improvements to dashboard and wheel knob.

VW Jetta TDI Cup
This vehicle has been fully converted to use PBR shaders.

Tracks

Atlanta Motor Speedway
Additional starting grid locations have been added to the following track configurations:

Adjusted some particle effect colors to better match this track.

Autodromo Internazionale Enzo e Dino Ferrari
Adjusted some particle effect colors to better match this track.

Fixed a missing tire wall end-cap near a chicane.

Autodromo Nazionale Monza
(Grand Prix) – Camera mic gain levels have been adjusted.

Auto Club Speedway
Adjusted the Pit Exit Line Aid at the following configurations:

The Bullring
Additional starting grid locations have been added.

Charlotte Motor Speedway
Additional starting grid locations have been added to the following track configurations:

Chicagoland Speedway
A new merge checkpoint has been added to this track.

Wall ads have been updated.

Detroit Grand Prix at Belle Isle
NEW TRACK!

The Dirt Track at Charlotte
Fixed a texture issue with the water towers at this track.

Donington Park Racing Circuit
Fixed a bump located at the Turn 11 run-off area.

A pit exit merge checkpoint has been added.

Iowa Speedway
(Legends) – Additional starting grid locations have been added to this track configuration.

Fixed intersecting pit walls.

ISM Raceway
The track formerly known as Phoenix International Raceway has been updated and renamed ISM Raceway.

Langley Speedway
Additional starting grid locations have been added.

Mount Panorama Circuit
Fixed a missing wall end-cap in Turn 9.

Nürburgring Grand-Prix-Strecke
Fixed an issue where a cement barrier and cone blocking a curb appeared and disappeared very quickly.

Silverstone Circuit – 2011
(ALL) – The first pit stall has been adjusted so that the driver no longer needs to drive through the pace car when exiting the pit stall.

Snetterton Circuit
Adjusted some particle effect colors to better match this track.

Sonoma Raceway
Sonoma Raceway – Long – Fixed an issue where the final corner of this track configuration could be cut without penalty.

South Boston Speedway
Additional starting grid locations have been added.

Southern National Motorsports Park
Additional starting grid locations have been added.

Talladega Superspeedway
Fixed a bug with the appearance of a tunnel on the terrain.

Thompson Speedway Motorsports Park
Additional starting grid locations have been added.

Volusia Speedway Park
Fixed a floating cone near the entrance to pit road.

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